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Sunday, August 4, 2013

The Real Leadership Lessons of Steve Job by Walter Issacson (Cont)


This document is authorized for use only by Nor Asiah Omar ( which is one of my university lecture) Copying is an infringement of copyright. Permissions@hbsp.harvard.edu or 617.783.7860

So this document is just for the purpose of knowledge. Please Don't imitate or post purpose.


Any word that can't understood can use the wikipedia (right side corner) to search.

There are many factor that lead to the success of Steve jobs as below:


3) Take Responsibility End to End

Jobs knew that the best way to achieve simplicity was to make sure that hardware, software, and peripheral devices were seamlessly integrated. An Apple ecosystem-an iPod connected to a Mac with iTunes software, for example-allowed devices to be simpler, syncing to be smoother, and glitches to be rarer. The more complex tasks, such as making new playlists, could be done on the computer, allowing the iPod to have fewer functions and buttons.


Apple Ecosystem
Jobs and Apple took end-to-end responsibility for the user experience-something too few companies do. From the performance of the ARM microprocessor in the iPhone to the act of buying that phone in an Apple store, every aspect of the customer experience was tightly linked together. Both Microsoft in the 1980s and Google in the pass few years have taken a more open approach that allows their operating systems and software to be used by various hardware manufactures. That has sometimes proved the better business model. But Jobs fervently believed that it was a recipe for (to use his technical team) crappier products. "People are busy," he said. "They have other things to do than think about how to integrate their computers and devices."

Part of Jobs's compulsion to take responsibility for what he called "the whole widget" stemmed from his personality which was very controlling. But it was also driven by his passion for perfection and making elegant products. He got hives or worse when contemplating the use of great Apple software on another company's uninspired hardware, and he was equally allergic to the thought that unapproved apps or content might pollute the perfection of an Apple device. It was an approach that did not always maximize short-term profits but in a world filled with junky devices, inscrutable error messages, and annoying interfaces, it led to astonishing products marked by delightful user experiences. Being in the Apple ecosystem could be as sublime as walking in one of the Zen gardens of Kyoto that Jobs loved, and neither experience was created by worshipping at the alter of openness or by letting a thousand flowers bloom. Sometimes it's nice to be in the hands of a control freak.


4) When Behind, Leapfrog

The mark of an innovation company is not only that it comes up with new ideas first. It also knows how to leapfrog when it finds itself behind. That happened when Jobs built the original iMac. He focused on making it useful for managing user's photos and videos, but it was left behind when dealing with music. people with PCs were downloading and swapping music and then ripping and burning their own CDs. The iMac's slot drive couldn't burn CDs. "I felt like a dope," he said. "i thought we had missed it."


The original iMac

But instead of merely catching up by upgrading the iMac's CD drive, he decided to create an integrated system that would transform the music industry. The result of was the combination of iTunes, the iTunes Store, and the iPod which allow users to buy, share, manage, store, and play music better than they could with any devices.



After the iPod became a huge success, Jobs spent little time relishing it. Instead he began to worry about what might endanger it. One possibility was that mobile phone makers would start adding music players to their handsets. So he cannibalized iPod sales by creating the iPhone. "If we don't cannibalize ourselves, someone else will" he said. 



5) Put Products Before Profits

When Jobs and his small team designed the original Macintosh, in early 1980s, his injunction was to make it "insanely great." He never spoke of profit maximization or cost trade-offs. "Don't worry about the price, just specify the computer's abilities," he told the original team leader. At his first retreat with the Macintosh team, he began by writting a maxim on his whitebord:" Don't compromise." The machine that resulted cost too much and led to Jobs's ouster from Apple. But the Macintosh also "put a dent in the universe," as he said, by accelerating the home computer revolution. And in the long run he got the balance right: Focus on making the product great and the profits will follow.




When John Sculley, who ran Apple from 1983 to 1993, was a marketing and sales excutive from Pepsi. He focused more on profit maximization than on product design after Jobs left, and Apple gradually declined. " I have my own theory about why decline happens at companies," Jobs tell the author: They make some great products but then the sales and marketing people take over the company, becaue they are the ones who can juice up profits." When the sales guys run the company, the product guys don't matter so much, and a lot of them just turn off. It happened at Apple when Sculley came in which was my fault and it happened when Ballmer took over at Microsoft.



When Jobs returned, he shifted Apple's focus back to making innovative products: the sprightly iMac, the PowerBook and then the iPod, the iPhone, and the iPad. As he explained, "My passion has been to build an enduring company where people were motivated to make great products. Everythings else was secondary. Sure, it was great to make a profit, because that was what allowed you to make great products. But the products, not the profits, were the motivation. Sculley flipped these priorities to where the goal was to make money. It's a subtle difference, but it ends up meaning everything-the people you hire, who gets promoted, what you discuss in meetings.




6) Don't Be a Slave To Focus Group

When Jobs took his original Macintosh team on its first retreat, one member asked whether they should do some market research to see what customers wanted. "No," Jobs replied, "because customer don't know what they want until we've shown them." He invoked Henry Ford's line " If I'd asked customer what they wanted, they would have told me, 'A faster horse!'"



Caring deeply about what customers want is much different from continually asking them what they want; it requires intuition and instinct about the desires that have not yet formed. "Our task is to read things that are not yet on the page," Jobs explained. Instead of relying on market research, he honed his version of empathy-an intimate intuition about the desires of his customers. He developed his appreciation for intuition-feelings that are based on accumulated experiential wisdom-while he was studying Buddhism in India as a college dropout. "The people in the Indian countryside don't use their intellect like we do; they use their intuition instead," he recalled. "Intuition is a very powerful things-more powerful than intellect, in my opinion."








Sometimes that meant that jobs used a one-person focus group: himself. He made products that he and his friend wanted. For example, there were many portable music players around in 2000, but Jobs felt they were all lame and as a music fanatic he wanted a simple device that would allow him to carry a thousand songs in his pocket." We made the ipod for ourselves," he said, "and when you're doing something for yourself, or your best friend or family, you're not going to cheese out."



7) Engage Face-to-Face

Despite being a denizen of the digital world, or maybe because he knew all to well its potential to be isolating, Jobs was a strong believer in face-to-face meetings. "There's a temptation in our networked age to think that ideas can be developed by e-mail and iChat," he told the author. "That's crazy. Creativity  comes from spontaneous meetings, from random discussion. You run into someone, you ask what they're doing, you say 'Wow', and soon you're cooking up all sorts of ideas.


Steve Jobs Face-to-Face Meetings

He had the Pixar building designed to promote unplanned encounter and collaborations. "If a building doesn't encourage that, you'll lose a lot of innovation and the magic that's sparked by serendipity," he said. "So we designed the building to make people get out of their offices and mingle in the central atrium with people they might not otherwise see." The front doors and main stairs and corridors all led to the atrium; the cafe and the mailboxes were there; the conference rooms had windows that looked out onto it; and the 600-seat theater and two smaller screening rooms all spilled into it. "Steve's theory worked from day one", Lasseter recalls. "I kept running into people i hadn't seen for months. I've never seen a building that promoted collaboration and creativity as well as this one.



Jobs hated formal presentations, but he loved freewheeling face-to-face meetings. He gathered his executive team every week to kick around ideas without formal agenda, and he spent every Wednesday afternoon doing the same with his marketing and advertising team. Slide shows were banned. "I hate the way people use slide presentations instead of thinking," Jobs recalled."People would confront a problem by creating a presentation. I wanted them to engage , to hash things out at the table, rather than show a bunch of slides. People who know what they're talking about don't need Powerpoint."




8) Know Both the Big Picture and the Details

Jobs's passion was applied to issues both large and minuscale. Some CEOs are great at vision; others are managers who know that God in details. Jobs was both. Time Warner CEO Jeff Bewkes says that one of Jobs's salient traits was his ability and desire to envision overarching strategy while also focusing on the tiniest aspects of design. For example, in 2000 he came up with the grand vision that personal computer should become a "digital hub" for managing all of a user's music, videos, photos, and content, and thus got Apple into the personal-device business with the iPod and then the iPad. In 2010, he came up with the successor strategy- the "Hub" would move to the cloud -and Apple began building a huge server farm so that all a user's content could be uploaded and then seamlessly synced to other personal devices. But even as he was laying out these grand visions, he was fretting over the shape and color of the screws inside the iMac.



9) Impute

Jobs's early mentor Mike Markkula wrote him a memo in 1979 that urged three principles. The first two were"empathy" and "focus." The third was an awkward word, "impute," but it became one of Jobs's key doctrines. He knew that people form an opinion about a product or a company on the basis of how it is presented and packaged ," Mike tought me that people do judge a book by its cover," he told me.


Memo of three principles

When he was getting ready to ship the Macintosh in 1984, he obsessed over the colors and design of the box. similarly, he personally spent time designing and redesigning the jewellike boxes that cradle the iPod and the iPhone and listed himself on the patents for them. He and Ive believed that unpackaging was a ritual like theater and heralded the glory of the product. "When you open the box of an iPhone or iPad, we want that tactile experience to set the tone for how you perceive the product," Jobs said.
Sometimes Jobs used the design of a machine to "impute" a signal rather than to be merely functional. For example, when he was creating the new and playful iMac, after his return to Apple, he was shown a design by Ive that had a little recessed handle nestled in the top. It was more semiotic than useful. This was a desktop computer. Not many people were really going to carry it around. But Jobs and Ive realized that a lot of people were still intimidated by computers. If it had a handle, the new machine would seem friendly, deferential, and at one's service. The handle signaled permission to touch the iMac. The manufacturing team was opposed to the extra cost, but Jobs simply annouced, "No, we're doing this." He didn't even try to explain.



Saturday, August 3, 2013

The Real Leadership Lessons of Steve Job by Walter Issacson (Focus & Simplify)


Hello everyone, today I want to share some leadership lesson of Steve Jobs that I have read on a Harvard Business Review. This review is written by Walter Issacson ( the CEO of the Aspen Institute, is the author of Steve Jobs and of biographies of Henry Kissinger, Benjamin Franklin, and Albert Eistein). 

This document is authorized for use only by Nor Asiah Omar ( which is one of my university lecture) Copying is an infringement of copyright. Permissions@hbsp.harvard.edu or 617.783.7860

So this document is just for the purpose of knowledge. Please Don't imitate or post purpose.


Any word that can't understood can use the wikipedia (right side corner) to search.


His saga is the entrepreneurial creation myth writ large: Steve Jobs cofounded Apple in his parent's garage in 1976, was ousted in 1985, returned to rescue it from near bankruptcy in 1997, and by the time he died, in October 2011, had built into the world's most valuable company. Along the way he helped to transform 7 industries which is personal computing, animated movie, music, phones, tablet computing, retail stores, and digital publishing. He thus belongs in the pantheon of America's great innovators, along with Thomas Edison, Henry Ford, and Walt Disney. None of these men was a saint, but long after their personalities are forgotten, history will remember how they applied imagination to technology and business.



In the months since author biography of job came out, countless commentators have tried to draw management lessons from it. Some of those readers have been insightful, but author think that many of them ( especially those with no experience in entrepreneurship) fixate too much on the rough edges of his personality. The essence of job, author think, is that his personality was integral to his way of doing business. He acted as if the normal rules didn't apply to him, and the passion, intensity and extreme emotionalism he brought to everyday life were things he also poured into the products he made. His petulance and impatience were part and parcel of his perfectionism. 



One of the last times author saw Jobs, after author had finished writting most of the book, he asked him again his tendency to be rough on people." Look at the results," he replied. " These are all smart people I work with and any of them could get a top job at another place if they were truly feeling brutalized. But they don't. Then he paused for a few moment and said, almost wistfully, "And we got some amazing things done." Indeed, he and Apple had had a string of hits over the past dozen years that was greater than that of any other innovation company in modern times: iMac, iPod, iPod nano, iTunes Store, Apple Stores, MacBook, iPhone, iPad, App Store, OS X Lion-not to mention every Pixar film. And as he battled his final illness, Jobs was surrounded by intensely loyal cadre of colleagues who had been inspired by him for years and very loving wife, sister and four children.

So the author think the real lessons from Steve Jobs have to be drawn from looking at what he actually accomplished. The author once asked him what he thought was his most important creation, thinking he would answer the iPad or the Macintosh. Instead he said it was Apple the company. Making an enduring company, he said, was both far harder and more important than making a great product. How did he do it? Business schools will be studying that question a century from now. Here are what the author consider the keys to his success.



1. Focus

When Jobs returned to Apple in 1997, it was producing a random array of computer and peripherals, including a dozen different versions of the Macintosh. After a few weeks of product review sessions, he'd finally had enough. "Stop!" he shouted. "This is crazy." He grabbed a Magic Marker. padded in his bare feet to a whiteboard and drew a two-by-two grid. "Here's what we need," he declared. Atop the two columns, he wrote "Consumer" and " Pro." He labeled the two row "Desktop" and "Portable." Their job, he told his team members, was to focus on four great products, one for each quadrant. All other products should be canceled. There was a stunned silence. But by getting Apple to focus on making just four computers, he saved the company. "Deciding what not to do is as important as deciding what to do," he told the author. "That's true for companies, and it's true for products."


Two-by-two Grid Focus




After he righted the company, jobs begin taking his "top 100" people on a retreat each year. On the last day, he would stand in front of a whiteboard (he love whiteboards because they gave him complete control of a situation and they engendered focus) and ask, "what are the 10 things we should be doing next?" People would fight to get their suggestion on the list. Jobs would write them down-and then cross off the ones he decreed dumb. After much jockeying, the group would come up with a list of 10. Then jobs would slash the bottom seven and announce, "We can only do three."


Steve Jobs's whiteboard



Focus was ingrained in Job's personality and had been honed by his Zen training. He relentlessly filtered out what he considered distractions. Colleagues and family member would at times be exasperated as they tried to get him to deal with issues-a legal problem, a medical diagnosis-they consider important. But he would gove a cold stare and refuse to shift his laserlike focus until he was ready. 

Zen Training

Near the end of his life, jobs was visited at home by Larry Page, who was about to resume control of Google, the company he had cofounded. Even though their companies were feuding, Jobs was willing to give some advice. "The main thing i stressed was focus," he recalled. Figure out what Google wants to be when it grows up, he told Page. "It is now all over the map. What are the five products you want to focus on? Get rid of the rest because they're dragging you down. They' re turning you into Microsoft. They're causing you to turn out products that are adequate but not great." Page followed the advice. In January 2012 he told employees to focus on just a few priorities, such as Android and Google+ and make them "beautiful," the way Jobs would have done.

Steve Jobs: The main thing i stressed was focus
2. Simplify

Job's Zenlike ability to focus was accompanied by the related instinct to simplify things by zeroing in on their essence and eliminating unnecessary components. "Simplicity is the ultimate sophistication ," declared Apple's first marketing brochure. To see what the means, compare any Apple software with, say, Microsoft word, which keeps getting uglier and more cluttered with nonintuitive navigational ribbons and intrusive features. It is a reminder of the glory of Apple's quest for simplicity.


Jobs learned to admire simplicity when he was working the night shift at Atari as college dropout. Atari's games came with no manual and needed to be uncomplicated enough that a stoned freshman could figure them out. The only instructions for its Star Trek game were: "1. Insert quarter. 2. Avoid Klingons." His love simplicity in design was refined at design conferences he attended at the Aspen Institute in the late 1970s on a campus built in the Bauhaus style, which emphasized clean lines and functional design devoid of frills or distractions.

When Jobs visited Xerox's Palo Alto Research Center and saw the plans for a computer that had a graphical user interface and a mouse, he set about making the design both more intuitive (his team enable the user to drag and drop documents and folders on a virtual desktop) and simpler. For example, the Xerox mouse had three buttons and cost $300; Jobs went to a local industrial design firm and told one of its founder, Dean Hovey, that he wanted a simple, single-button model that cost $15. Hovey complied.

http://zurb.com/article/801/steve-jobs-and-xerox-the-truth-about-inno

Jobs aimed for the simplicity that comes from conquering, rather than merely ignoring, complexity. Achieving this depth of simplicity, he realized, would produce a machine that felt as if it deferred to users in a friendly way, rather than challenging them. " It takes a lot of hard work," he said, " To make something simple, to truly understand the underlying challenges and come up with elegant solutions."


In Jony Ive, Apple's industrial designer, Jobs met his soul mate in the quest for deep rather than superficial simplicity. They knew that simplicity is not merely a minimalist style or the removal of clutter. In order to eliminate screws, buttons, or excess navigational screens, it was necessary to understand profoundly the role each element played. " To be truely simple, you have to go really deep," Ive explained. "For example, to have no screws on something, you can end up having a product that is so convoluted and so complex. The better way is to go deeper with the simplicity to understand everything about it and how it's manufactured.


During the design of the iPod interface, Jobs tried at every meeting to find ways to cut clutter. He insisted on being able to get to whatever he wanted in three clicks. One navigation screen, for example, asked users whether they wanted to search by song, album, or artist. "Why do we need that screen?" Jobs demanded. The designers realized they didn't. "There would be times when we'd rack our brains on a user interface problem, and he would go, "Did you think of this?" says Tony Fadell, who led iPod team. "And then we'd all go, 'Holy shit.' He'd redefine the problem or approach, and our little problem would go away." At one point jobs made the simplest of all suggestions: Let's get rid of the on/off button. At first the team members were taken aback, but then they realized the button was unnecessary. The device would gradually power down if it wasn't being used and would spring to life when reengaged.



Likewise, when Jobs was shown a cluttered set of proposed navigation screens for iDVD, which allowed users to burn video onto a disk, he jumped up and drew a simple rectangle on whiteboard. "Here's the new application," he said. "It's got one window. You drag your video into the window. Then you click the button that says 'Burn.' That's what we're going to make"



In looking for industries or categories ripe for disruption, Jobs always asked who was making products more complicated than they should be. In 2001 portable music players and ways to acquire songs online fit that description, leading to the iPod and the iTunes Store. Mobile phones were next. Jobs would grab a phone at a meeting and rant (correctly) that nobody could possibly figure out how to navigate half the features, including the address book. At the end of his career he was setting his sights on the television industry which had made it almost impossible for people to click on a simple device to watch what they wanted when they wanted.


ITV